Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings
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This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016.The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
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Lugmayr, Artur; Sutinen, E.; Suhonen, J.; Sedano, C.; Hlavacs, H.; Montero, C. (2016)© 2016 Springer Science+Business Media New YorkIn human culture, storytelling is a long-established tradition. The reasons people tell stories are manifold: to entertain, to transfer knowledge between generations, to ...
Kent, Michael; Ellis, Katie; Peaty, Gwyneth; Latter, Natalie; Locke, Kathryn (2017)Captions can be defined as the text version of speech and other sound in traditional audio visual media such as films, television, DVDs and online videos. Captions are usually provided to enhance audio content and are ...
Towards Smart Tourism: An individual appreciation of Porlwi-By-Light festival: An Ordered Probit ApproachBoodnah, K.; Armoogum, V.; Jaunky, Vishal; Armoogum, S. (2016)© 2016 IEEE.The festival of light is considered as one application of Smart Tourism to intelligently promote this sector. This paper examines how different socio-demographic and psychological aspects are complementary to ...