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dc.contributor.authorMeakins, Ryan James
dc.contributor.supervisorStuart Benderen_US
dc.contributor.supervisorErik Championen_US
dc.date.accessioned2023-01-03T05:55:33Z
dc.date.available2023-01-03T05:55:33Z
dc.date.issued2022en_US
dc.identifier.urihttp://hdl.handle.net/20.500.11937/89930
dc.description.abstract

This thesis aimed to investigate the extent to which Bartle’s (1996) Multi-User Dungeon (MUD) player taxonomy can be applied to the classification of the motivations of the Western Australian Live Action Role-Play (LARP) community. This work resulted in the production of the refined LARPer Motivation Typology theory which can provide a greater understanding of the motivational behaviours of WA LARP participants for the benefit of scholarly researchers, LARP Organisers and individual LARP players.

en_US
dc.publisherCurtin Universityen_US
dc.titlePlayer Types, Motivations & The Western Australian Live Action Role-Play Community: An investigation of Possible LARP Player & Digital Game Theory Compatibilityen_US
dc.typeThesisen_US
dcterms.educationLevelPhDen_US
curtin.departmentSchool of Media, Creative Arts and Social Inquiryen_US
curtin.accessStatusOpen accessen_US
curtin.facultyHumanitiesen_US
curtin.contributor.orcidMeakins, Ryan James [0000-0003-1025-279X]en_US


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