Performing Both Sides of the Glass: Videogame Affordances and Live Streaming on Twitch
dc.contributor.author | Howells, Lachlan Mark | |
dc.contributor.supervisor | Tama Leaver | en_US |
dc.contributor.supervisor | Eleanor Sandry | en_US |
dc.date.accessioned | 2023-07-27T01:38:41Z | |
dc.date.available | 2023-07-27T01:38:41Z | |
dc.date.issued | 2023 | en_US |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/92828 | |
dc.description.abstract |
This thesis examines the performative dimensions videogame affordances assume within online, live streaming environments. This approach considers how streamers configure their videogame play in terms of a potential audience, drawing on five semi-structured, in-depth interviews with Australian-based Twitch streamers to analyse how streamers leverage videogame affordances to produce “meaningful moments”. Guiding this thesis is the question of how the player-videogame relationship is maintained, fractured or altered within live-streaming environments such as Twitch. | en_US |
dc.publisher | Curtin University | en_US |
dc.title | Performing Both Sides of the Glass: Videogame Affordances and Live Streaming on Twitch | en_US |
dc.type | Thesis | en_US |
dcterms.educationLevel | PhD | en_US |
curtin.department | School of Media, Creative Arts and Social Inquiry | en_US |
curtin.accessStatus | Open access | en_US |
curtin.faculty | Humanities | en_US |
curtin.contributor.orcid | Howells, Lachlan Mark [0000-0002-7699-3534] | en_US |