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dc.contributor.authorAL-Smadi, M.
dc.contributor.authorWesiak, G.
dc.contributor.authorGuetl, Christian
dc.contributor.editorMichael E. Auer
dc.date.accessioned2017-01-30T11:57:40Z
dc.date.available2017-01-30T11:57:40Z
dc.date.created2012-12-11T20:00:28Z
dc.date.issued2012
dc.identifier.citationAL-Smadi, Mohammad and Wesiak, Gundrun and Guetl, Christian. 2012. Assessment in serious games: An enhanced approach for integrated assessment forms and feedback to support guided learning, in Proceedings of the 2012 15th International Conference on Interactive Collaborative Learning (ICL), Sep 26-28 2012, pp. 1-6. Villach, Austria: Carintha University of Applied Sciences.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/16762
dc.identifier.doi10.1109/ICL.2012.6402089
dc.description.abstract

Over the last 100 years, the learning process has changed from being repetitive to a new form of learning based on understanding, independency, learners' empowerment and skills improvement. Game-based learning is an example of these new forms of learning in which experiential learning and guided intuitive learning is advocated. As a main part of the learning process, assessment is no more considered to discriminate between students, rather than it is used to enhance students learning and encourage them for further progress and success. In the new era for assessment, students play major roles in the assessment process where they participate in alternative forms of assessment based on their behavior and performance. Moreover, they are provided with timely and quality feedback to scaffold their learning process and to maintain their progress and success. This paper proposes an enhanced approach for assessment in serious games through which instructors can define assessment rules to guide students through dynamic feedback. A proof-of-concept is developed and first findings depict the applicability of providing dynamic assessment and feedback in stealth mode for serious games.

dc.publisherIEEE
dc.subjectfeedback
dc.subjectserious games
dc.subjectachievement
dc.subjecte-assessment
dc.subjectdynamic assessment
dc.subjectintuitive guided learning
dc.subjectgame-based learning
dc.titleAssessment in serious games: An enhanced approach for integrated assessment forms and feedback to support guided learning
dc.typeConference Paper
dcterms.source.titleICL International Conference
dcterms.source.seriesICL International Conference
dcterms.source.isbn9781467324267
dcterms.source.conference15th International Conference on Interactive Collaborative Learning
dcterms.source.conference-start-dateSep 26 2012
dcterms.source.conferencelocationAustria
dcterms.source.placeUSA
curtin.department
curtin.accessStatusFulltext not available


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