He ara hou ka tu mai: NZ institutions of higher learning unpacking demands and facilitating change
Access Status
Authors
Date
2011Type
Metadata
Show full item recordCitation
Source Title
ISBN
School
Collection
Abstract
The Virtual Worlds Working Group began with the DEHub research consortium in November 2009. In December 2010, New Zealand joined the VWWG. This paper highlights the current work of the NZ based members of the group and presents the work of 23 authors at 11 institutes of higher education in New Zealand. The scope of the work covered is diverse, and a number of platforms have been used. Virtual worlds enable educators to provide realistic simulations, engaging role-plays, immersive and genuine tasks, and social interaction that encourages group collaboration, and highlights the ability that virtual worlds have to transform both teaching and learning. © 2011 Merle Hearns, Scott Diener, Michelle Honey, Judy Cockeram, David Parsons, et al.
Related items
Showing items related by title, author, creator and subject.
-
Knight, Caroline ; Kaur, Sabreen; Parker, Sharon (2022)Work design refers to the roles, responsibilities, and work tasks that comprise an individual’s job and how they are structured and organized. Good work design is created by jobs high in characteristics such as autonomy, ...
-
Laguerre, Rick; Barnes-Farrell, Janet; Petery, Gigi (2019)Subjective age is the age one feels, which can often differ from one’s chronological age. Research shows that this form of age identification has cross-cultural relevance when assessing life-course development (Barak, ...
-
Ward, M.K. ; Parker, Sharon; Hay, Georgia (2019)Entrepreneurs face continual challenges of extremely demanding, stressful, complex, and dynamic work (e.g., de Mol, Ho & Pollack, 2018). As founders grow their start-ups, they re-design existing jobs and create new roles. ...