An evolutionary game approach to P2P video streaming
MetadataShow full item record
This paper deals with the allocation of resources and the creation of distribution trees for P2P video streaming. Assuming that the video distribution is based on a Multiple Description Codec (MDC), the proposed approach performs jointly the two tasks, in a completely distributed client-based fashion, by means of an evolutionary (socially inspired) game played by all peers. The key idea of the evolutionary game is that each peer continuously measures its own utility (i.e., video quality) and, by periodical comparison with other randomly chosen peers, tries to mimic the behavior (i.e., resource allocation and video distributors) of peers with higher utility. Extensive simulation experiments by Peersim have been carried out in order to assess the performance of the proposed technique. The obtained results have highlighted remarkable benefits in terms of scalability, fast adaptation to churning, high degree of cooperation among peers and self-organization of the distribution multitree network.
Showing items related by title, author, creator and subject.
Ireland, Dennis V. (2000)In this study, the students in my Year 8 high school mathematics class and I set out to develop a functional and effective collaborative peer interactive classroom learning environment. This research was informed by the ...
Wilkes, S.; Cordier, Reinie; Bundy, A.; Docking, K.; Munro, N. (2011)Introduction: Many children with attention deficit hyperactivity disorder (ADHD) have serious social and peer difficulties that can lead to adverse outcomes in adolescence and adulthood. To date, psychosocial treatments ...
Monk, J.; Ierodiaconou, D.; Harvey, Euan; Rattray, A.; Rattray, A.; Versace, V. (2012)Planning for resilience is the focus of many marine conservation programs and initiatives. These efforts aim to inform conservation strategies for marine regions to ensure they have inbuilt capacity to retain biological ...