Skilled players cooperate less in multi-player games
dc.contributor.author | Chesney, T. | |
dc.contributor.author | Chuah, S. | |
dc.contributor.author | Hoffmann, R. | |
dc.contributor.author | Hui, Wendy | |
dc.contributor.author | Larner, J. | |
dc.date.accessioned | 2017-01-30T12:53:37Z | |
dc.date.available | 2017-01-30T12:53:37Z | |
dc.date.created | 2014-05-29T20:00:16Z | |
dc.date.issued | 2014 | |
dc.identifier.citation | Chesney, T. and Chuah, S. and Hoffmann, R. and Hui, W. and Larner, J. 2014. Skilled players cooperate less in multi-player games. Journal of Gaming and Virtual Worlds. 6 (1): pp. 21-31. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/26468 | |
dc.identifier.doi | 10.1386/jgvw.6.1.21_1 | |
dc.description.abstract |
A naturalistic public good experiment is used to examine whether better players cooperate more or less than others. ‘Better’ is measured by subjects’ accuracy in a team-based shooting game, and cooperation is measured by introducing a public good decision into the game. A data set of 92 subjects was created and results show that better players cooperate significantly less than others. Economic theory is used to explain the result. | |
dc.publisher | Intellect Ltd | |
dc.relation.uri | http://www.intellectbooks.co.uk/journals/view-issue,id=2656/ | |
dc.subject | skill | |
dc.subject | public good | |
dc.subject | performance | |
dc.subject | MMOG | |
dc.subject | cooperation | |
dc.subject | shooting game | |
dc.title | Skilled players cooperate less in multi-player games | |
dc.type | Journal Article | |
dcterms.source.volume | 6 | |
dcterms.source.number | 1 | |
dcterms.source.startPage | 21 | |
dcterms.source.endPage | 31 | |
dcterms.source.issn | 1757191X | |
dcterms.source.title | Journal of Gaming and Virtual Worlds | |
curtin.department | ||
curtin.accessStatus | Fulltext not available |