Beyond the ‘Great Firewall’: The Case of In-Game Protests in China
| dc.contributor.author | Chan, Dean | |
| dc.contributor.editor | Larissa Hjorth | |
| dc.contributor.editor | Dean Chan | |
| dc.date.accessioned | 2017-01-30T12:55:28Z | |
| dc.date.available | 2017-01-30T12:55:28Z | |
| dc.date.created | 2014-08-13T20:00:26Z | |
| dc.date.issued | 2009 | |
| dc.identifier.citation | Chan, D. 2009. Beyond the ‘Great Firewall’: The Case of In-Game Protests in China, in Hjorth, L. and Chan, D. (ed), Gaming Cultures and Place in Asia-Pacific, pp. 141-157. New York: Routledge. | |
| dc.identifier.uri | http://hdl.handle.net/20.500.11937/26830 | |
| dc.publisher | Routledge | |
| dc.title | Beyond the ‘Great Firewall’: The Case of In-Game Protests in China | |
| dc.type | Book Chapter | |
| dcterms.source.startPage | 141 | |
| dcterms.source.endPage | 157 | |
| dcterms.source.title | Gaming Cultures and Place in Asia-Pacific | |
| dcterms.source.isbn | 978-0-415-99627-3 | |
| dcterms.source.place | New York | |
| dcterms.source.chapter | 15 | |
| curtin.department | School of Design and Art | |
| curtin.accessStatus | Fulltext not available |
