Curtin University Homepage
  • Library
  • Help
    • Admin

    espace - Curtin’s institutional repository

    JavaScript is disabled for your browser. Some features of this site may not work without it.
    View Item 
    • espace Home
    • espace
    • Curtin Research Publications
    • View Item
    • espace Home
    • espace
    • Curtin Research Publications
    • View Item

    Enhancing Learning Through 3-D Virtual Environments

    Access Status
    Fulltext not available
    Authors
    Champion, Erik
    Date
    2008
    Type
    Book Chapter
    
    Metadata
    Show full item record
    Citation
    Champion, E. 2008. Enhancing Learning Through 3-D Virtual Environments, in Politis, D. (ed), E-Learning Methodologies and Computer Applications in Archaeology, pp. 407-422. US: IGI Global.
    Source Title
    E-Learning Methodologies and Computer Applications in Archaeology
    DOI
    10.4018/978-1-59904-759-1.ch023
    ISBN
    978-159904759-1
    URI
    http://hdl.handle.net/20.500.11937/28455
    Collection
    • Curtin Research Publications
    Abstract

    We cannot begrudge students their envy in looking at popular films and computer games as major contenders for their spare time. While we as teachers could attempt to fight the popularity of games, I suggest a more useful endeavor would be to attempt to understand both the temptation of games, and to explore whether we could learn from them, in order to engage students and to educate them at the same time. There are still few applicable theories and successful case studies on how we could do this using virtual environments and associated technology (referred to by some as virtual reality, or VR). To help answer the question of “but what can we do about it,” I will outline several simplified theories of cultural learning based on interaction, and the experience I gained from employing them in two different virtual environment projects.

    Related items

    Showing items related by title, author, creator and subject.

    • Virtual Bots Their Influence on Virtual Worlds, and How They Can Increase Interactivity and Immersion through VirtualPREX
      Reiners, Torsten; Gregory, S.; Knox, V. (2016)
      In 2011, seven academics from five Australian universities and one international university received an ALTC (Australian Learning and Teaching Council) grant to explore role play in a virtual world for professional ...
    • Australian higher education institutions transforming the future of teaching and learning through 3D virtual worlds
      Gregory, S.; Gregory, B.; Campbell, M.; Farley, H.; Sinnappan, S.; Kennedy-Clark, S.; Craven, D.; Murdoch, D.; Lee, M.; Wood, D.; Grenfell, J.; Thomas, A.; Smith, K.; Warren, I.; Dreher, Heinz; McKeown, L.; Ellis, A.; Hillier, M.; Pace, S.; Cram, A.; Hay, L.; Grant, S.; Matthews, C. (2010)
      What are educators' motivations for using virtual worlds with their students? Are they using them to support the teaching of professions and if this is the case, do they introduce virtual worlds into the curriculum to ...
    • Game-Based Elements to Upgrade Bots to Non-Player Characters in Support of Educators
      Wood, Lincoln; Reiners, Torsten (2013)
      Research in virtual worlds has sought to distance itself from the perception that it is about games and appears to have achieved this distinction. However, in the process, valuable contributions and concepts from game-based ...
    Advanced search

    Browse

    Communities & CollectionsIssue DateAuthorTitleSubjectDocument TypeThis CollectionIssue DateAuthorTitleSubjectDocument Type

    My Account

    Admin

    Statistics

    Most Popular ItemsStatistics by CountryMost Popular Authors

    Follow Curtin

    • 
    • 
    • 
    • 
    • 

    CRICOS Provider Code: 00301JABN: 99 143 842 569TEQSA: PRV12158

    Copyright | Disclaimer | Privacy statement | Accessibility

    Curtin would like to pay respect to the Aboriginal and Torres Strait Islander members of our community by acknowledging the traditional owners of the land on which the Perth campus is located, the Whadjuk people of the Nyungar Nation; and on our Kalgoorlie campus, the Wongutha people of the North-Eastern Goldfields.