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dc.contributor.authorSampson, Demetrios
dc.date.accessioned2017-01-30T10:27:29Z
dc.date.available2017-01-30T10:27:29Z
dc.date.created2015-11-04T20:00:30Z
dc.date.issued2011
dc.identifier.citationSampson, D. 2011. 3D virtual worlds in education and training, in Proceedings of the 2011 IEEE International Conference on Technology for Education (T4E), Jul 14-16 2011, pp. 1-3. Chennai, India: IEEE.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/2948
dc.identifier.doi10.1109/T4E.2011.7
dc.description.abstract

This paper presents education and training using virtual reality. Today, the emergence of technologies, such as 3D Virtual Worlds (VWs), which provide realistic three-dimensional environments and offer engaging, interactive and immersive experiences, creates new opportunities for teaching and learning. These opportunities are related to the faithfulness of the educational activities representation within 3D VWs and also to the enhanced aspects of interactivity provided within them.

dc.title3D virtual worlds in education and training
dc.typeConference Paper
dcterms.source.titleProceedings - IEEE International Conference on Technology for Education, T4E 2011
dcterms.source.seriesProceedings - IEEE International Conference on Technology for Education, T4E 2011
dcterms.source.isbn9780769545349
curtin.departmentSchool of Education
curtin.accessStatusFulltext not available


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