Building a Dynamic Social Community with Non Playable Characters
MetadataShow full item record
A challenge faced by the video game industry is to develop be-lievable and more intelligent Non-Playable Characters (NPCs). To tackle this problem a low-cost and simple ap-proach has been proposed in this research, which is the devel-opment of a gossip virtual social network for NPCs. The net-work allows simple individual NPCs to communicate their knowledge amongst themselves. The communication within this social network is governed by social-psychological rules. These rules are categorized into four types: Contact, whether the NPC are within a contactable range of each other; Obser-vation, whether the NPCs actually want to talk to each other based on their personal traits; Status, the current representa-tion of the NPCs; and Relationships which determines the long term ties of the NPCs. Evaluations of the proposed gos-sip virtual social network was conducted, both through statis-tical analysis and a survey of real users. Highly satisfactory results have been achieved.
Showing items related by title, author, creator and subject.
Success factors for new business start-up in Hong Kong: a study of the external networks of small business start-upMa, Victor Kee Kin (2009)Most small new firms face problems in surviving the gestation process and achieving a viable performance thereafter because of the very fact of their smallness and newness. Due to a lack of internal resources, entrepreneurs ...
Ling, B.; Ho, C.; Wang, L.; Teo, Kok Lay; Tse, C.k; Dai, Q. (2014)Some of the nodes of complex social networks may support for a given proposal, while the rest of the nodes may be against the given proposal. Even though all the nodes support for or are against the given proposal, the ...
Trust framework for handling communication using social networks as applied to mobile sensor based indoor navigation systemRupasinghe, L.; Murray, Iain (2014)© 2014 IEEE. A research project currently being undertaken at Curtin University, proposes security aware indoor navigation system, which construct maps for use in mobility and navigation for people with vision impairments. ...