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    Cueing animations: Dynamic signaling aids information extraction and comprehension

    191967_191967Accepted Manuscript (1) (2).pdf (1.069Mb)
    Access Status
    Open access
    Authors
    Boucheix, J.
    Lowe, Richard
    Putri, D.
    Groff, J.
    Date
    2013
    Type
    Journal Article
    
    Metadata
    Show full item record
    Citation
    Boucheix, Jean-Michel and Lowe, Richard K. and Putri, Dian K. and Groff, Jonathan. 2013. Cueing animations: Dynamic signaling aids information extraction and comprehension. Learning and Instruction. 25: pp. 71-84.
    Source Title
    Learning and Instruction
    DOI
    10.1016/j.learninstruc.2012.11.005
    ISSN
    09594752
    Remarks

    NOTICE: This is the author’s version of a work that was accepted for publication in Learning and Instruction. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Learning and Instruction, Volume 25, June 2013, Pages 71-84. http://dx.doi.org/10.1016/j.learninstruc.2012.11.005

    URI
    http://hdl.handle.net/20.500.11937/3517
    Collection
    • Curtin Research Publications
    Abstract

    The effectiveness of animations containing two novel forms of animation cueing that target relations between event units rather than individual entities was compared with that of animations containing conventional entity-based cueing or no cues. These relational event unit cues (progressive path and local coordinated cues) were specifically designed to support key learning processes posited by the Animation Processing Model (Lowe & Boucheix, 2008). Four groups of undergraduates (N = 84) studied a user-controllable animation of a piano mechanism and then were assessed for mental model quality (via a written comprehension test) and knowledge of the mechanism's dynamics (via a novel non-verbal manipulation test). Time-locked eye tracking was used to characterize participants' obedience to cues (initial engagement versus ongoing loyalty) across the learning period. For both output measures, participants in the two relational event unit cueing conditions were superior to those in the entity-based and uncued conditions. Time-locked eye tracking analysis of cue obedience revealed that initial cue engagement did not guarantee ongoing cue loyalty. The findings suggest that the Animation Processing Model provides a principled basis for designing more effective animation support.

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