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dc.contributor.authorAdams, Brett
dc.date.accessioned2017-01-30T13:54:44Z
dc.date.available2017-01-30T13:54:44Z
dc.date.created2010-05-13T20:02:43Z
dc.date.issued2003
dc.identifier.citationAdams, Brett. 2003. Where does Computational Media Aesthetics Fit?. IEEE Multimedia Magazine, Special Edition on Computational Media Aesthetics 10 (2): pp. 18-27.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/36259
dc.publisherIEEE Computer Society Conference Publishing Services
dc.titleWhere does Computational Media Aesthetics Fit?
dc.typeJournal Article
dcterms.source.volume10
dcterms.source.number2
dcterms.source.startPage18
dcterms.source.endPage27
dcterms.source.issn1070986X
dcterms.source.titleIEEE Multimedia Magazine, Special Edition on Computational Media Aesthetics
curtin.note

Copyright © 2003 IEEE This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.

curtin.accessStatusOpen access
curtin.facultySchool of Science and Computing
curtin.facultyDepartment of Computing
curtin.facultyFaculty of Science and Engineering


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