Music and driving game performance
dc.contributor.author | North, Adrian | |
dc.contributor.author | Hargreaves, David | |
dc.date.accessioned | 2017-01-30T14:02:30Z | |
dc.date.available | 2017-01-30T14:02:30Z | |
dc.date.created | 2013-09-11T20:00:28Z | |
dc.date.issued | 1999 | |
dc.identifier.citation | North, Adrian and Hargreaves, David. 1999. Music and driving game performance. Scandinavian Journal of Psychology. 40: pp. 285-292. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/37399 | |
dc.identifier.doi | 10.1111/1467-9450.404128 | |
dc.description.abstract |
This study investigated the effects of the nature of music and a concurrent task on measures of task performance and musical preference. Subjects completed 5 laps of a computer motor racing game whilst listening to either arousing or relatively unarousing music in either the presence or absence of a backward-counting task. Both these manipulations affected performance on the game with arousing music and backward-counting leading to slower lap times than relatively unarousing music and the absence of the backward-counting task. Backward-counting led to lower liking for the music than did the absence of this task. These results support the idea that music and the concurrent task competed for a limited processing resource. The results also indicated that liking for the music was positively related to task performance, and in conjunction these findings seem to suggest a direct link between music and the listening context. | |
dc.publisher | Wiley-Blackwell Publishing Ltd. | |
dc.title | Music and driving game performance | |
dc.type | Journal Article | |
dcterms.source.volume | 40 | |
dcterms.source.startPage | 285 | |
dcterms.source.endPage | 292 | |
dcterms.source.issn | 0036-5564 | |
dcterms.source.title | Scandinavian Journal of Psychology | |
curtin.department | of Technlogy | |
curtin.accessStatus | Fulltext not available |