Curtin University Homepage
  • Library
  • Help
    • Admin

    espace - Curtin’s institutional repository

    JavaScript is disabled for your browser. Some features of this site may not work without it.
    View Item 
    • espace Home
    • espace
    • Curtin Research Publications
    • View Item
    • espace Home
    • espace
    • Curtin Research Publications
    • View Item

    An active video game intervention does not improve physical activity and sedentary time of children at-risk for developmental coordination disorder: A crossover randomized trial

    235558_235558.pdf (440.6Kb)
    Access Status
    Open access
    Authors
    Howie, Erin
    Campbell, Amity
    Straker, L.
    Date
    2015
    Type
    Journal Article
    
    Metadata
    Show full item record
    Citation
    Howie, E. and Campbell, A. and Straker, L. 2015. An active video game intervention does not improve physical activity and sedentary time of children at-risk for developmental coordination disorder: A crossover randomized trial. Child: Care, Health and Development. 42 (2): pp. 253-260.
    Source Title
    Child: Care, Health and Development
    DOI
    10.1111/cch.12305
    ISSN
    0305-1862
    School
    School of Physiotherapy and Exercise Science
    Remarks

    This is the peer reviewed version of the following article: Howie, E. and Campbell, A. and Straker, L. 2015. An active video game intervention does not improve physical activity and sedentary time of children at-risk for developmental coordination disorder: A crossover randomized trial. Child: Care, Health and Development. 42 (2): pp. 253-260., which has been published in final form at http://doi.org/10.1111/cch.12305 This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Self-Archiving at http://olabout.wiley.com/WileyCDA/Section/id-820227.html#terms

    URI
    http://hdl.handle.net/20.500.11937/40190
    Collection
    • Curtin Research Publications
    Abstract

    © 2015 John Wiley & Sons Ltd. Background: Children with developmental coordination disorder (DCD) are highly inactive and sedentary. The purpose of this study was to assess the impact of a home-based active video game intervention on objectively measured physical activity and sedentary behaviour in children at risk for DCD. Methods: In a crossover randomized clinical trial, 21 children (mean age 11.0, SD 1.0; n=11 girls) in Perth, Western Australia participated in two 16-week periods: no active video games (AVGs) control period and AVGs intervention period. Two active input consoles were provided to participants along with a selection of non-violent AVGs for participants to play at home. Participants wore accelerometers at baseline and following each period to determine minutes of sedentary, light, moderate and vigorous times in addition to self-reported types of activities in a diary. Linear mixed models, adjusted for the order of periods, compared physical activity and sedentary time during the last week of each period. Results: There were no significant differences between the intervention and control periods in time spent in sedentary (decrease of -1.0min/day during the intervention period, 95%CI -12.1, 10.1), light (increase of 2.2min/day, 95%CI -8.8, 13.2), moderate (decrease of 0.7min/day, 95%CI -4.6, 3.3) or vigorous (decrease of -0.6min/day, 95%CI -1.6, 0.4). Conclusions: Among children at risk for DCD, participating in this AVG intervention did not improve objectively measured physical activity and sedentary time.

    Related items

    Showing items related by title, author, creator and subject.

    • To remove or to replace traditional electronic games? A crossover randomised controlled trial on the impact of removing or replacing home access to electronic games on physical activity and sedentary behaviour in children aged 10-12 years.
      Straker, Leon; Abbott, R.; Smith, Anne (2013)
      Objective: To evaluate the impact of (1) the removal of home access to traditional electronic games or (2) their replacement with active input electronic games, on daily physical activity and sedentary behaviour in children ...
    • Accelerometer-derived sedentary and physical activity time in overweight/obese adults with type 2 diabetes: Cross-sectional associations with cardiometabolic biomarkers
      Healy, Genevieve; Winkler, E.; Brakenridge, C.; Reeves, M.; Eakin, E. (2015)
      Objective: To examine the associations of sedentary time and physical activity with biomarkers of cardiometabolic health, including the potential collective impact of shifting mean time use from less- to more-active ...
    • Correlates of physical activity and sedentary time in young adults: The Western Australian Pregnancy Cohort (Raine) Study
      Howie, Erin; McVeigh, Joanne; Winkler, E.; Healy, Genevieve; Bucks, R.; Eastwood, Peter; Straker, Leon (2018)
      Background: The socioecological model proposes a wide array of factors that influence behaviours. There is a need to understand salient correlates of these activity behaviours in a specific population. However, few studies ...
    Advanced search

    Browse

    Communities & CollectionsIssue DateAuthorTitleSubjectDocument TypeThis CollectionIssue DateAuthorTitleSubjectDocument Type

    My Account

    Admin

    Statistics

    Most Popular ItemsStatistics by CountryMost Popular Authors

    Follow Curtin

    • 
    • 
    • 
    • 
    • 

    CRICOS Provider Code: 00301JABN: 99 143 842 569TEQSA: PRV12158

    Copyright | Disclaimer | Privacy statement | Accessibility

    Curtin would like to pay respect to the Aboriginal and Torres Strait Islander members of our community by acknowledging the traditional owners of the land on which the Perth campus is located, the Whadjuk people of the Nyungar Nation; and on our Kalgoorlie campus, the Wongutha people of the North-Eastern Goldfields.