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dc.contributor.authorWoods, Stewart
dc.date.accessioned2017-01-30T14:43:15Z
dc.date.available2017-01-30T14:43:15Z
dc.date.created2015-03-03T20:14:53Z
dc.date.issued2012
dc.identifier.citationWoods, S. 2012. Eurogames: The Design, Culture and Play of Modern European Board Games. North Carolina, USA: McFarland and Company, Inc.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/40461
dc.description.abstract

While board games can appear almost primitive in the digital age, eurogames—also known as German-style board games—have increased in popularity nearly concurrently with the rise of video games. Eurogames have simple rules and short playing times and emphasize strategy over luck and conflict.This book examines the form of eurogames, the hobbyist culture that surrounds them, and the way that hobbyists experience the play of such games. It chronicles the evolution of tabletop hobby gaming and explores why hobbyists play them, how players balance competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the playing experience. Combining history, cultural studies, leisure studies, ludology, and play theory, this innovative work highlights a popular alternative trend in the gaming community.

dc.publisherMcFarland and Company, Inc.
dc.titleEurogames: The Design, Culture and Play of Modern European Board Games
dc.typeBook
dcterms.source.isbn9780786467976
dcterms.source.placeNorth Carolina, USA
curtin.departmentDepartment of Internet Studies
curtin.accessStatusFulltext not available


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