Gamification Design Elements in Business Education Simulations
dc.contributor.author | Reiners, Torsten | |
dc.contributor.author | Wood, Lincoln | |
dc.contributor.author | Gregory, S. | |
dc.contributor.author | Teras, H. | |
dc.contributor.editor | Khosrow-Pour | |
dc.date.accessioned | 2017-01-30T14:43:53Z | |
dc.date.available | 2017-01-30T14:43:53Z | |
dc.date.created | 2014-10-14T00:55:08Z | |
dc.date.issued | 2015 | |
dc.identifier.citation | Reiners, T. and Wood, L. and Gregory, S. and Teras, H. 2015. Gamification Design Elements in Business Education Simulations, in Khosrow-Pour, M. (ed), Encyclopedia of Information Science and Technology Vol IV (3rd edn), pp. 3048-3061. Hershey, PA: IGI Global. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/40544 | |
dc.identifier.doi | 10.4018/978-1-4666-5888-2.ch298 | |
dc.publisher | IGI GLOBAL | |
dc.subject | NPC | |
dc.subject | Learning Element | |
dc.subject | Dynamic | |
dc.subject | Gamification | |
dc.subject | Business Simulations | |
dc.subject | Gamify | |
dc.title | Gamification Design Elements in Business Education Simulations | |
dc.type | Book Chapter | |
dcterms.source.startPage | 3048 | |
dcterms.source.endPage | 3061 | |
dcterms.source.title | Encyclopedia of Information Science and Technology | |
dcterms.source.isbn | 9781466658882 | |
dcterms.source.place | USA | |
dcterms.source.chapter | 758 | |
curtin.note |
This chapter appears in Encyclopedia of Information Science and Technology, edited by Mehdi Khosrow-Pour. Copyright 2015, IGI Global, www.igi-global.com. Posted by permission of the publisher. | |
curtin.department | School of Information Systems | |
curtin.accessStatus | Open access |