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dc.contributor.authorChan, Dean
dc.contributor.editorNina B Huntemann
dc.contributor.editorMatthew Thomas Payne
dc.date.accessioned2017-01-30T14:44:01Z
dc.date.available2017-01-30T14:44:01Z
dc.date.created2014-08-13T20:00:26Z
dc.date.issued2010
dc.identifier.citationChan, D. 2010. Dead-in-Iraq: The Spatial Politics of Digital Game Art Activism and the In-Game Protest, in Huntemann, N.B. and Payne, M.T. (ed), Joystick Soldiers: The Politics of Play in Military Video Games, pp. 272-286. New York: Routledge.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/40569
dc.publisherRoutledge
dc.titleDead-in-Iraq: The Spatial Politics of Digital Game Art Activism and the In-Game Protest
dc.typeBook Chapter
dcterms.source.startPage272
dcterms.source.endPage286
dcterms.source.titleJoystick Soldiers: The Politics of Play in Military Video Games
dcterms.source.isbn978-0-415-99660-0
dcterms.source.placeNew York
dcterms.source.chapter15
curtin.departmentSchool of Design and Art
curtin.accessStatusFulltext not available


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