Classrooms of the future, incorporating virtual worlds a round table to explore new ways of teaching
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Virtual worlds are an emerging technology with rich social, commercial and pedagogical applications. They are particularly popular with youth and young adults. This presents today's educators with the challenge of keeping pace with the learners of tomorrow. Do we need a new pedagogical model to integrate virtual worlds in the curriculum? Do we still need a real classroom? We would like to discuss issues such as these at a round table with academics who are interested in emerging technologies. Furthermore, the discussion will be a forum to exchange current projects and interests, and therewith, opportunities to establish research partnerships.
Copyright by AACE. Reprinted from the E-Learn 2008 - World conference on E-Learning in corporate, Government, Healthcare and High Education, Nov 17 2008, pp. 2272-2274.Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education with permission of AACE (http://www.aace.org).
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