Development of serious computer game based training module and its integration into working at heights mine site induction - Part I
MetadataShow full item record
NOTICE: This is the author’s version of a work in which changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication.
This paper reports the findings of a collaborative project that developed and demonstrated a serious computer game (SCG) based simulation training module for mine site inductions. It is the first of two papers. The project was collaboration between the University of New South Wales, the University of Adelaide, BHPB Olympic Dam Expansion, Resources and Engineering Skills Alliance, TAFESA and Skills DMC. The project was a pilot aimed at improving mine site inductions by developing a prototype SCG for trainers to incorporate into their regular training activities. The outcome was a high quality generic SCG that provides an interactive visualisation of an Australian mine site operation under construction. The conclusions and recommendations derived from this part of the study are summarised and discussion on the improvement of the SCG based simulation module is presented and some recommendations made. Scientific testing of the module and its site deployment are presented in the subsequent paper.
Showing items related by title, author, creator and subject.
Developing completion criteria for rehabilitation areas on arid and semi-arid mine sites in Western AustraliaBrearley, Darren (2003)Continued expansion of the gold and nickel mining industry in Western Australia during recent years has led to disturbance of larger areas and the generation of increasing volumes of waste rock. Mine operators are obligated ...
Evaluation of underground virtual environment training: Is a mining simulation or conventional power point more effective?Zhang, S.; Stothard, Phillip; Kehoe, J. (2010)UNSW’s Schools of Mining Engineering and Psychology have jointly developed high-fidelity simulations for training in the coal mining industry aimed at improving safety. These simulations have capitalised on advanced ...
Development of serious computer game based training module and its integration into working at heights mine site induction – paper IIStothard, Phillip; van den Hengel, A. (2010)This paper reports the findings of a collaborative project that developed and demonstrated a serious computer game (SCG) based simulation training module for mine site inductions. It is the second of two papers. The project ...