Semantic ambient media experiences same 2008 pre-workshop review (NAMU series)
|dc.identifier.citation||Lugmayr, A. and Risse, T. and Stockleben, B. and Kaario, J. and Laurila, K. 2008. Semantic ambient media experiences same 2008 pre-workshop review (NAMU series), pp. 1-8.|
The medium is the message! And the message was literacy, media democracy and music charts. Mostly one single distinguishable media such as TV, the Web, the radio, or books transmitted the message. No in the age of ubiquitous and pervasive computing, where information flows through a plethora of distributed interlinked media - what is the message ambient media will tell us? What means semantic in this context? Which experiences will it open to us? What is content in the age of ambient media? Ambient media are embedded throughout the natural environment of the consumer - in his home, in his car, in restaurants, and on his mobile device. Predominant sample services are smart wallpapers in homes, location based services, RFID based entertainment services for children, or intelligent homes. The goal of this paper is to define semantic ambient media and discuss the contributions to the SAME 2008 workshop. Copyright 2008 ACM.
|dc.title||Semantic ambient media experiences same 2008 pre-workshop review (NAMU series)|
|dcterms.source.title||MM'08 - Proceedings of the 2008 ACM International Conference on Multimedia, with co-located Symposium and Workshops|
|dcterms.source.series||MM'08 - Proceedings of the 2008 ACM International Conference on Multimedia, with co-located Symposium and Workshops|
|curtin.department||Department of Film and Television|
|curtin.accessStatus||Fulltext not available|
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