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dc.contributor.authorWillson, Michele
dc.contributor.authorLeaver, Tama
dc.date.accessioned2017-01-30T15:18:34Z
dc.date.available2017-01-30T15:18:34Z
dc.date.created2016-11-07T19:30:21Z
dc.date.issued2016
dc.identifier.citationWillson, M. and Leaver, T. 2016. Social networks, casual games and mobile devices: The shifting contexts of gamers and gaming. In Social, Casual and Mobile Games: The Changing Gaming Landscape, 1-11. New York, London: Bloomsbury Academic.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/45108
dc.identifier.doi10.5040/9781501310591.ch-001
dc.publisherBloomsbury Academic
dc.titleSocial networks, casual games and mobile devices: The shifting contexts of gamers and gaming
dc.typeBook Chapter
dcterms.source.startPage1
dcterms.source.endPage11
dcterms.source.titleSocial, Casual and Mobile Games: The Changing Gaming Landscape
dcterms.source.placeNew York, London
dcterms.source.chapter19
curtin.note

This chapter is available for online reading on Bloomsbury Collections - see DOI link in this metadata

curtin.departmentSchool of Media, Culture and Creative Arts
curtin.accessStatusFulltext not available
curtin.contributor.orcidLeaver, Tama [0000-0002-4065-4725]


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