Show simple item record

dc.contributor.authorPanoutsopoulos, I.
dc.contributor.authorSampson, Demetrios
dc.contributor.authorMikropoulos, A.
dc.date.accessioned2017-01-30T15:26:28Z
dc.date.available2017-01-30T15:26:28Z
dc.date.created2016-03-01T19:30:28Z
dc.date.issued2014
dc.identifier.citationPanoutsopoulos, I. and Sampson, D. and Mikropoulos, A. 2014. Digital Games as Tools for Designing and Implementing Innovative Pedagogical Approaches: A Review of Literature. In Curriculum Models for the 21st Century, 279-293: Springer-Verlag New York.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/46335
dc.publisherSpringer-Verlag New York
dc.titleDigital Games as Tools for Designing and Implementing Innovative Pedagogical Approaches: A Review of Literature
dc.typeBook Chapter
dcterms.source.startPage279
dcterms.source.endPage293
dcterms.source.titleCurriculum Models for the 21st Century
dcterms.source.isbn978-1-4614-7365-7
dcterms.source.chapter22
curtin.departmentSchool of Education
curtin.accessStatusFulltext not available


Files in this item

FilesSizeFormatView

There are no files associated with this item.

This item appears in the following Collection(s)

Show simple item record