Show simple item record

dc.contributor.authorChampion, Erik
dc.date.accessioned2017-03-15T22:16:46Z
dc.date.available2017-03-15T22:16:46Z
dc.date.created2017-02-26T19:31:35Z
dc.date.issued2016
dc.identifier.citationChampion, E. 2016. Digital humanities is text heavy, visualization light, and simulation poor. Digital Scholarship in the Humanities. 2016: fqw053.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/49911
dc.identifier.doi10.1093/llc/fqw053
dc.description.abstract

This article examines the question of whether Digital Humanities has given too much focus to text over non-text media and provides four major reasons to encourage more non-text-focused research under the umbrella of Digital Humanities. How could Digital Humanities engage in more humanities-oriented rhetorical and critical visualization, and not only in the development of scientific visualization and information visualization?

dc.publisherOxford
dc.titleDigital humanities is text heavy, visualization light, and simulation poor
dc.typeJournal Article
dcterms.source.volume1
dcterms.source.startPage1
dcterms.source.endPage1
dcterms.source.titleDigital Scholarship in the Humanities
curtin.departmentSchool of Media, Culture and Creative Arts
curtin.accessStatusOpen access


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record