Prosthetic Head, 3D animated installation, Exhibited at: Alter: Between Human and Non-Human, Gus Fisher Gallery, Auckland, New Zealand,
dc.contributor.author | Stelarc, Stelarc | |
dc.date.accessioned | 2017-08-24T02:21:01Z | |
dc.date.available | 2017-08-24T02:21:01Z | |
dc.date.created | 2017-08-23T07:21:35Z | |
dc.date.issued | 2016 | |
dc.identifier.citation | Stelarc, S. 2016. Prosthetic Head, 3D animated installation, Exhibited at: Alter: Between Human and Non-Human, Gus Fisher Gallery, Auckland, New Zealand,. creativework. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/55904 | |
dc.description.abstract |
Our technological environment is increasingly populated with chatbots and avatars. These conversational entities are necessary and seductive interfaces between human and virtual systems. Self, agency and identity are unsettled and made ambivalent in increasingly liminal zones of operation and interface with AI entities. Prosthetic Head is a 3D computer-generated avatar of the artist that can converse with a living person through a keyboard interface. This installation was included in an international exhibition that explored the complexities of embodiment in contemporary digital techno-scientific culture. | |
dc.title | Prosthetic Head, 3D animated installation, Exhibited at: Alter: Between Human and Non-Human, Gus Fisher Gallery, Auckland, New Zealand, | |
dc.type | Performance (Music, Theatre, Dance) | |
curtin.department | School of Design and Art | |
curtin.accessStatus | Fulltext not available |
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