NDiVE: Gamified virtual reality environment for logistics and supply chain management training
Access Status
Authors
Date
2016Type
Metadata
Show full item recordCitation
Source Title
Source Conference
ISBN
School
Collection
Abstract
© 2016 Authors.!Virtual reality (VR) technologies have been under development for decades, but latest more affordable and increasingly available technologies have raised unprecedented interest in using VR for enhancing human capacities, also in higher education learning. This paper will report a summary of a three-year project in developing and studying the use of VR for safety training in Logistics and Supply Chain Management (SCM). The training environment, 'nDiVE', with its technological and learning design developments is presented. Also opportunities and challenges that have emerged during the project, in addition to future research and development opportunities are discussed.
Related items
Showing items related by title, author, creator and subject.
-
Scott, Shelleyann (2002)This research was undertaken to explore professional development in Western Australia secondary schools from the perspective of the classroom teacher. A study that bridged quantitative and qualitative methodology, it drew ...
-
Evans, Louis; Cronin, Darryl (2006)OverviewThe Northampton workshop was convened by the Centre for Sustainable Mine Lakes (CSML) and the Central West College of TAFE in association with the Ngalang Boodja Council, Collie. The workshop was conducted at ...
-
Jackson, Glenda Joy (2004)HIV prevention programs in schools are acknowledged as one of the best prospects for controlling the world HIV epidemic. Epidemiological evidence indicates that deaths world-wide from AIDS are yet to peak. Although HIV ...