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dc.contributor.authorZhang, Lyla
dc.contributor.authorOrtmann, A.
dc.date.accessioned2018-02-01T05:23:23Z
dc.date.available2018-02-01T05:23:23Z
dc.date.created2018-02-01T04:59:43Z
dc.date.issued2013
dc.identifier.citationZhang, L. and Ortmann, A. 2013. On the interpretation of giving, taking and destruction in dictator games and joy-of-destruction games, Australian School of Business Research Paper No. 2012 ECN 50A, University of New South Wales, Department of Economics & Property.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/62388
dc.description.abstract

The literature on dictator [D] and joy-of-destruction [JoD] games demonstrates that people can be nice and nasty. We study, by way of an experiment with between-subjects and within-subjects features, to what extent behaviors are context dependent and consistent. We find that, for one-shot D and JoD games, our participants' niceness and nastiness depend on the choice set. Contradicting the observed altruism and nastiness, participants tend to be selfish but nonetheless make choices that increase social welfare when given the opportunity.

dc.publisherUniversity of New South Wales
dc.subjectMach-IV test
dc.subjectDictator game
dc.subjectAltruism
dc.subjectJoy-of-Destruction game
dc.subjectNastiness
dc.subjectEfficiency considerations
dc.titleOn the interpretation of giving, taking and destruction in dictator games and joy-of-destruction games
dc.typeWorking Paper
dcterms.source.seriesAustralian School of Business Research Paper No. 2012 ECN 50A
curtin.departmentDepartment of Economics & Property
curtin.accessStatusFulltext not available


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