Curtin University Homepage
  • Library
  • Help
    • Admin

    espace - Curtin’s institutional repository

    JavaScript is disabled for your browser. Some features of this site may not work without it.
    View Item 
    • espace Home
    • espace
    • Curtin Research Publications
    • View Item
    • espace Home
    • espace
    • Curtin Research Publications
    • View Item

    Single White Looter: Have Whip, Will Travel

    Access Status
    Fulltext not available
    Authors
    Champion, Erik
    Date
    2017
    Type
    Book Chapter
    
    Metadata
    Show full item record
    Citation
    Champion, E. 2017. Single White Looter: Have Whip, Will Travel. In The Interactive Past Archaeology, Heritage, and Video Games, 107-122. The Netherlands: Sidestone Press.
    Source Title
    The Interactive Past Archaeology, Heritage, and Video Games
    Additional URLs
    https://www.oxbowbooks.com/oxbow/catalogsearch/advanced/result/?publisher=Sidestone%20Press
    ISBN
    9088904375
    School
    School of Media, Creative Arts and Social Inquiry (MCASI)
    URI
    http://hdl.handle.net/20.500.11937/62563
    Collection
    • Curtin Research Publications
    Abstract

    This paper focuses on how generic game-based interaction could help improve the design of video games for archaeological (and heritage) purposes. I will address three questions: 1. Can we use genres to classify, evaluate, and predict the impact and success of games in archaeological research? 2.If the answer to the first question is not clear, are there common elements or features in computer games that would help us understand the difficulty of developing games for archaeology? 3. Given our understanding of these common game elements or features, could a refined theory of game mechanics help computer games convey archaeological method and archaeological interpretations?

    Related items

    Showing items related by title, author, creator and subject.

    • Una división esquemática de estrategias de aprendizaje relevantes para el patrimonio cultural basadas en juegos digitales
      Champion, Erik (2017)
      How can we transmit the values and interpretations of cultural heritage (using virtual reality) in ways that are relatively inexpensive, contextually appropriate, educationally effective, and collaborative? While much ...
    • Virtual Heritage Projects versus Digital Heritage Infrastructure
      Champion, Erik ; Jimenez, Diego (2015)
      How can we transmit the values and interpretations of cultural heritage (using virtual reality) in ways that are relatively inexpensive, contextually appropriate, educationally effective, and collaborative? While much ...
    • Pilbara rock art: Laser scanning, photogrammetry and 3D photographic reconstruction as heritage management tools
      Davis, A.; Belton, D.; Helmholz, Petra; Bourke, P.; McDonald, J. (2017)
      Recording techniques such as laser scanning, photogrammetry and photographic reconstruction are not new to archaeology. However as technology evolves and becomes more readily available such methods are being more regularly ...
    Advanced search

    Browse

    Communities & CollectionsIssue DateAuthorTitleSubjectDocument TypeThis CollectionIssue DateAuthorTitleSubjectDocument Type

    My Account

    Admin

    Statistics

    Most Popular ItemsStatistics by CountryMost Popular Authors

    Follow Curtin

    • 
    • 
    • 
    • 
    • 

    CRICOS Provider Code: 00301JABN: 99 143 842 569TEQSA: PRV12158

    Copyright | Disclaimer | Privacy statement | Accessibility

    Curtin would like to pay respect to the Aboriginal and Torres Strait Islander members of our community by acknowledging the traditional owners of the land on which the Perth campus is located, the Whadjuk people of the Nyungar Nation; and on our Kalgoorlie campus, the Wongutha people of the North-Eastern Goldfields.