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    The Palenque project: Evaluating interaction in an online virtual archaeology site

    Access Status
    Fulltext not available
    Authors
    Champion, Erik
    Bishop, I.
    Dave, B.
    Date
    2012
    Type
    Journal Article
    
    Metadata
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    Citation
    Champion, E. and Bishop, I. and Dave, B. 2012. The Palenque project: Evaluating interaction in an online virtual archaeology site. Virtual Reality. 16 (2): pp. 121-139.
    Source Title
    Virtual Reality
    DOI
    10.1007/s10055-011-0191-0
    ISSN
    1359-4338
    URI
    http://hdl.handle.net/20.500.11937/66072
    Collection
    • Curtin Research Publications
    Abstract

    This case study evaluated the effect on cultural understanding of three different interaction modes, each teamed with a specific slice of the digitally reconstructed environment. The three interaction modes were derived from an initial descriptive theory of cultural learning as instruction, observation and action. A major aim was to ascertain whether task performance was similar to the development of understanding of the cultural context reached by participation in the virtual environment. A hypothesis was that if task performance is equivalent to understanding and engagement, we might be able to evaluate the success of virtual heritage environments (through engagement and education), without having to annoy the user with post-experience questionnaires. However, results suggest interaction in virtual heritage environments is so contextually embedded; subjective post-test questionnaires can still be more reliable than evaluating task performance.

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