dc.contributor.author | Champion, Erik | |
dc.date.accessioned | 2018-05-18T07:58:12Z | |
dc.date.available | 2018-05-18T07:58:12Z | |
dc.date.created | 2018-05-18T00:22:58Z | |
dc.date.issued | 2017 | |
dc.identifier.citation | Champion, E. 2017. Bringing Your A-Game to Digital Archaeology: Issues with Serious Games and Virtual Heritage and What We Can Do About It. SAA Archaeological Record: Forum on Digital Games & Archaeology (special issue). 17 (2): pp. 24-27. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/67358 | |
dc.publisher | Society for American Archaeology | |
dc.relation.uri | http://www.saa.org/Portals/0/Record_March_2017.pdf | |
dc.title | Bringing Your A-Game to Digital Archaeology: Issues with Serious Games and Virtual Heritage and What We Can Do About It | |
dc.type | Journal Article | |
dcterms.source.volume | 17 | |
dcterms.source.number | 2 | |
dcterms.source.startPage | 24 | |
dcterms.source.endPage | 27 | |
dcterms.source.title | SAA Archaeological Record: Forum on Digital Games & Archaeology (special issue) | |
curtin.department | School of Media, Creative Arts and Social Inquiry (MCASI) | |
curtin.accessStatus | Open access | |