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dc.contributor.authorChampion, Erik
dc.date.accessioned2018-05-18T07:58:12Z
dc.date.available2018-05-18T07:58:12Z
dc.date.created2018-05-18T00:22:58Z
dc.date.issued2017
dc.identifier.citationChampion, E. 2017. Bringing Your A-Game to Digital Archaeology: Issues with Serious Games and Virtual Heritage and What We Can Do About It. SAA Archaeological Record: Forum on Digital Games & Archaeology (special issue). 17 (2): pp. 24-27.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/67358
dc.publisherSociety for American Archaeology
dc.relation.urihttp://www.saa.org/Portals/0/Record_March_2017.pdf
dc.titleBringing Your A-Game to Digital Archaeology: Issues with Serious Games and Virtual Heritage and What We Can Do About It
dc.typeJournal Article
dcterms.source.volume17
dcterms.source.number2
dcterms.source.startPage24
dcterms.source.endPage27
dcterms.source.titleSAA Archaeological Record: Forum on Digital Games & Archaeology (special issue)
curtin.departmentSchool of Media, Creative Arts and Social Inquiry (MCASI)
curtin.accessStatusFulltext not available


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