A Model for Mapping Interactivity in Learning Experiences
MetadataShow full item record
This research is situated at the intersection of technology, education, and design. A design methodology was applied to examine the issues relating to interactivity within these disciplines. The result of this research is a working definition of interactivity aesthetics that can be used across multiple disciplines, and a model of interactivity as a practical means of evaluating the interactivity in any given learning experience.
Showing items related by title, author, creator and subject.
Synergistic interactions of plasticizers and nanoclays in hydrophilic starch based bionanocompositesLiu, HuiHua (2011)Depletion of non-renewable resources and exorbitant levels of carbon dioxide emissions have questioned the further usage of traditional plastics. The imbalance in global sustainability has necessitated the development and ...
Bekele, Mafkereseb (2019)© 2019 Elsevier Ltd. Studies in the Virtual Heritage (VH) domain have led to underlining the significance of a contextual relationship between users, immersive reality technologies and interactive and engaging cultural ...
Alliex, Selma (1998)The purpose of this study was to develop a substantive theory or at least a set of theoretical propositions explaining the process of nurse-patient interaction in the presence of technology. This study was undertaken in ...