dc.contributor.author | Champion, Erik
| |
dc.date.accessioned | 2019-05-06T06:10:43Z | |
dc.date.available | 2019-05-06T06:10:43Z | |
dc.date.issued | 2016 | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/75382 | |
dc.publisher | Leiden University | |
dc.relation.uri | https://www.youtube.com/watch?v=y7eC75SIYcE | |
dc.title | Archaeological Discovery, Game Genres, Game Mechanics | |
dc.type | Conference Paper | |
dcterms.source.conference | Interactive Pasts: Exploring the intersections of archaeology and video games | |
dcterms.source.conference-start-date | 4 Apr 2016 | |
dcterms.source.conferencelocation | Leiden Netherlands | |
dc.date.updated | 2019-05-06T06:10:42Z | |
curtin.department | School of Media, Creative Arts and Social Inquiry | |
curtin.accessStatus | Fulltext not available | |
curtin.faculty | Faculty of Humanities | |
curtin.contributor.orcid | Champion, Erik [0000-0002-5362-6176] | |
curtin.contributor.researcherid | Champion, Erik [J-8471-2014] | |
dcterms.source.conference-end-date | 5 Apr 2016 | |
curtin.contributor.scopusauthorid | Champion, Erik [13006810600] | |