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dc.contributor.authorTyler-Wood, Tandra
dc.contributor.authorEstes, Mary
dc.contributor.authorChristensen, Rhonda
dc.contributor.authorKnezek, Gerald
dc.contributor.authorGibson, David
dc.date.accessioned2019-07-05T02:09:37Z
dc.date.available2019-07-05T02:09:37Z
dc.date.issued2017
dc.identifier.citationTyler-Wood, T. and Estes, M. and Christensen, R. and Knezek, G. and Gibson, D. 2017. SimSchool: An Opportunity for Using Serious Gaming for Training Teachers in Rural Areas. Rural Special Education Quarterly. 34 (3): pp. 17-20.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/75931
dc.identifier.doi10.1177/875687051503400304
dc.description.abstract

This article examines the use of simSchool as a training tool for educators working with students with special needs in rural districts. SimSchool is a game which emulates a classroom utilizing a virtual environment. The theory supporting simSchool is explored and current research associated with simSchool is reviewed. The issues surrounding retaining quality special educators in rural districts are discussed. The potential for using simSchool for working with rural special education teachers is explored.

dc.titleSimSchool: An Opportunity for Using Serious Gaming for Training Teachers in Rural Areas
dc.typeJournal Article
dcterms.source.issn8756-8705
dcterms.source.titleRural Special Education Quarterly
dc.date.updated2019-07-05T02:09:36Z
curtin.note

Tyler-Wood, T. and Estes, M. and Christensen, R. and Knezek, G. and Gibson, D. 2017. SimSchool: An Opportunity for Using Serious Gaming for Training Teachers in Rural Areas. Rural Special Education Quarterly. 34 (3): pp. 17-20. Psychology of Aesthetics, Creativity, and the Arts. © 2015 American Council on Rural Special Education. Reprinted by permission of SAGE Publications

curtin.departmentLearning Futures
curtin.accessStatusOpen access
curtin.facultyCurtin Learning and Teaching (CLT)


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