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    Raising Awareness of Domestic Violence through the Application of Social Empathy to Game Design

    Emery SKA 2021.pdf (1.547Mb)
    Access Status
    Open access
    Authors
    Emery, Susannah Katharine Alice
    Date
    2021
    Supervisor
    Amy Dobson
    Donna Chung
    Erik Champion
    Type
    Thesis
    Award
    PhD
    
    Metadata
    Show full item record
    Faculty
    Humanities
    School
    School of Media, Creative Arts and Social Inquiry
    URI
    http://hdl.handle.net/20.500.11937/87945
    Collection
    • Curtin Theses
    Abstract

    Consisting of a game prototype Hannah: A Friend in Need and an accompanying exegesis, this research explores the application of Segal’s (2006; 2011) social empathy theory to game design to strengthen support networks for victim-survivors of domestic violence (DV). Informed by academic research, narrative and game design elements inspired by Segal’s (2006; 2011) work were implemented in the narrative and interactive elements of the game to raise awareness of DV and promote empathy for victim-survivors.

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