Show simple item record

dc.contributor.authorPerez, P.
dc.contributor.authorDray, A.
dc.contributor.authorMoore, David
dc.contributor.authorDietze, P.
dc.contributor.authorBammer, G.
dc.contributor.authorJenkinson, R.
dc.contributor.authorSiokou, Christine
dc.contributor.authorGreen, Rachael
dc.contributor.authorHudson, S.
dc.contributor.authorMaher, L.
dc.date.accessioned2017-01-30T11:09:26Z
dc.date.available2017-01-30T11:09:26Z
dc.date.created2012-12-09T20:00:18Z
dc.date.issued2012
dc.identifier.citationPerez, Pascal and Dray, Anne and Moore, David and Dietze, Paul and Bammer, Gabriele and Jenkinson, Rebecca and Siokou, Christine and Green, Rachael and Hudson, Susan L. and Maher, Lisa. 2012. SimAmph: An agent-based simulation model for exploring the use of psychostimulants and related harm amongst young Australians. International Journal of Drug Policy. 23 (1): pp. 62-71.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/8925
dc.identifier.doi10.1016/j.drugpo.2011.05.017
dc.description.abstract

Background: Computer simulations provide a useful tool for bringing together diverse sources of information in order to increase understanding of the complex aetiology of drug use and related harm, and to inform the development of effective policies. In this paper, we describe SimAmph, an agent-based simulation model for exploring how individual perceptions, peer influences and subcultural settings shape the use of psychostimulants and related harm amongst young Australians. Methods: We present the conceptual architecture underpinning SimAmph, the assumptions we made in building it, the outcomes of sensitivity analysis of key model parameters and the results obtained when we modelled a baseline scenario. Results: SimAmph’s core behavioural algorithm is able to produce social patterns of partying and recreational drug use that approximate those found in an Australian national population survey. We also discuss the limitations involved in running closed-system simulations and how the model could be refined to include the social, as well as health, consequences of drug use. Conclusion: SimAmph provides a useful tool for integrating diverse data and exploring drug policy scenarios. Its integrated approach goes some way towards overcoming the compartmentalisation that characterises existing data, and its structure, parameters and values can be modified as new data and understandings emerge. In a companion paper (Dray et al., 2011), we use the model outlined here to explore the possible consequences of two policy scenarios.

dc.publisherElsevier BV
dc.subjecttransdisciplinary approaches
dc.subjectpsychostimulants
dc.subjectdrug-related harm
dc.subjectagent-based modelling
dc.subjectdrug careers
dc.subjectyoung people
dc.titleSimAmph: An agent-based simulation model for exploring the use of psychostimulants and related harm amongst young Australians
dc.typeJournal Article
dcterms.source.volume23
dcterms.source.startPage62
dcterms.source.endPage71
dcterms.source.issn0955-3959
dcterms.source.titleInternational Journal of Drug Policy
curtin.department
curtin.accessStatusFulltext not available


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record