Series Storytelling - Serious Digital Storytelling
dc.contributor.author | Lugmayr, Artur | |
dc.contributor.author | Suhonen, J. | |
dc.contributor.author | Sutinen, E. | |
dc.contributor.editor | Estefania Serral | |
dc.contributor.editor | Artur Lugmayr | |
dc.contributor.editor | Bjoern Stockleben | |
dc.contributor.editor | Thomas Risse | |
dc.contributor.editor | Emilija Stojmenova | |
dc.date.accessioned | 2017-01-30T11:31:46Z | |
dc.date.available | 2017-01-30T11:31:46Z | |
dc.date.created | 2015-05-22T08:32:11Z | |
dc.date.issued | 2014 | |
dc.identifier.citation | Lugmayr, A. and Suhonen, J. and Sutinen, E. 2014. Serious Storytelling - Serious Digital Storytelling, in 7th Semantic Ambient Media Workshop (SAME 2014), Oct 26 2014. Helsinki: International Ambient Media Association. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/12627 | |
dc.description.abstract |
Storytelling has a lengthy old tradition, and the reasons why stories have been told are manifold: for entertainment, to transfer knowledge between generations, to keep cultural heritage, or as warnings for others. The emergence of digitalization of media brought many new possibilities to tell stories – also in serious and non-entertainment contexts. Serious gaming, thus gaming without an entertainment purpose, is just one simple example. Within the scope of this paper, we introduce the term serious storytelling as a new potential media genre – serious storytelling, thus storytelling without entertainment purpose. | |
dc.publisher | International Ambient Media Association Ry | |
dc.subject | serious games | |
dc.subject | mass communication | |
dc.subject | persuasive messages | |
dc.subject | digital narratives | |
dc.subject | storytelling | |
dc.subject | digital storytelling | |
dc.subject | mass media | |
dc.subject | eLearning | |
dc.subject | ambient media | |
dc.title | Series Storytelling - Serious Digital Storytelling | |
dc.type | Conference Paper | |
dcterms.source.startPage | 29 | |
dcterms.source.endPage | 33 | |
dcterms.source.title | Proceedings of the 7th International Workshop on Semantic Ambient Media (SAME 2014) | |
dcterms.source.series | Proceedings of the 7th International Workshop on Semantic Ambient Media (SAME 2014) | |
dcterms.source.isbn | 978-952-7023-12-9 | |
dcterms.source.conference | In conjunction with NordCHI | |
dcterms.source.conference-start-date | Oct 26 2014 | |
dcterms.source.conferencelocation | Helsinki | |
dcterms.source.place | Tampere, Finland | |
curtin.department | School of Media, Culture and Creative Arts | |
curtin.accessStatus | Fulltext not available |