Show simple item record

dc.contributor.authorPirker, J.
dc.contributor.authorGϋtl, Christian
dc.contributor.authorBelcher, J.
dc.contributor.authorBailey, P.
dc.contributor.editorA Holzinger
dc.contributor.editorM Ziefle
dc.contributor.editorM Hitz
dc.contributor.editorM Debevc
dc.date.accessioned2017-01-30T12:15:25Z
dc.date.available2017-01-30T12:15:25Z
dc.date.created2014-01-28T20:00:59Z
dc.date.issued2013
dc.identifier.citationPirker, Johanna and Gϋtl, Christian and Belcher, John Winston and Bailey, Philip H. 2013. Design and evaluation of a learner-centric immersive virtual learning environment for physics education, in Holzinger, A.; Ziefle, M.; Hitz, M.; Debevc, M. (ed), First International Conference SouthCHI, Jul 1-3 2013, pp. 551-561. Maribor, Slovenia: Springer Berlin Heidelberg.
dc.identifier.urihttp://hdl.handle.net/20.500.11937/19736
dc.description.abstract

There is a growing interest in virtual immersive environments such as virtual worlds for gaming, socialization, and also learning purpose. Frequently three major issues are mentioned, when using 3D worlds for education scenarios: high technical requirements, low user acceptance and missing technical know-how. The last two issues can be decreased using an elaborate user-centric design with focus on the pedagogical objectives to improve the user experience and enhance the usability. This paper discusses design principles for immersive, three-dimensional environments and in-world tools with focus on pedagogical aspects and presents based on these principles an implementation of a virtual world environment for physics education which integrates the pedagogical model TEAL. A first showcase was built in Open Wonderland and evaluated and tested by student groups and domain experts with focus on usability and pedagogical ambitions. The evaluation shows that the implementation of a learning-centric model focusing on the pedagogical main objectives and de-signed in-line with the usability guidelines, the issues user acceptance and miss-ing technical know-how were minimized.

dc.publisherSpringer Berlin Heidelberg
dc.relation.urihttp://link.springer.com/chapter/10.1007%2F978-3-642-39062-3_34#page-1
dc.subjectTEALsim
dc.subjectUsability Heuristics
dc.subjectCollaborative Learning
dc.subjectLearner-Centric De-sign
dc.subjectVirtual World
dc.subjectOpen Wonderland
dc.subjectTEAL
dc.subjectPhysics Education
dc.titleDesign and Evaluation of a Learner-Centric Immersive Virtual Learning Environment for Physics Education
dc.typeConference Paper
dcterms.source.startPage551
dcterms.source.endPage561
dcterms.source.titleHuman Factors in Computing Informatics: Proceedings First International Conference SouthCHI 2013
dcterms.source.seriesHuman Factors in Computing Informatics: Proceedings First International Conference SouthCHI 2013
dcterms.source.isbn9783642390616
dcterms.source.conferenceSouthCHI
dcterms.source.conference-start-dateJul 1 2013
dcterms.source.conferencelocationMaribor, Slovenia
dcterms.source.placeBerlin
curtin.department
curtin.accessStatusFulltext not available


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record