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    Xbox Kinect™ represents high intensity exercise for adults with cystic fibrosis

    Access Status
    Open access via publisher
    Authors
    Holmes, H.
    Wood, J.
    Jenkins, Sue
    Winship, P.
    Lunt, D.
    Bostock, S.
    Hill, Kylie
    Date
    2013
    Type
    Journal Article
    
    Metadata
    Show full item record
    Citation
    Holmes, Hayley and Wood, Jamie and Jenkins, Sue and Winship, Peta and Lunt, Dianne and Bostock, Susan and Hill, Kylie. 2013. Xbox Kinect™ represents high intensity exercise for adults with cystic fibrosis. Journal of Cystic Fibrosis. 12 (6): pp. 604-608.
    Source Title
    Journal of Cystic Fibrosis
    DOI
    10.1016/j.jcf.2013.05.005
    ISSN
    1569-1993
    URI
    http://hdl.handle.net/20.500.11937/22358
    Collection
    • Curtin Research Publications
    Abstract

    Background: Exercise is important for patients with cystic fibrosis (CF). Interactive gaming consoles are a new trend in exercise. This study sought to determine the exercise intensity of training using the Xbox Kinect™. Methods: Participants with CF completed two sessions separated by ≤10 days. The first session involved a cardiopulmonary exercise test (CPET) to measure peak exercise capacity. The second session involved 20 min of exercise using the Xbox Kinect™. Results: Ten participants (median [interquartile range] FEV1 58 [46]%, 29 [6] years, 6 males) completed the study. The average heart rate over the final 10 min of exercise using the Xbox Kinect™, expressed as a percentage of the peak heart rate achieved on the CPET, was 86% (95%confidence interval, 81 to 92%). Conclusions: Training using the Xbox Kinect™ represents high intensity exercise for adults with CF and may be a suitable alternative to conventional exercise modalities.

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