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dc.contributor.authorHolmes, H.
dc.contributor.authorWood, J.
dc.contributor.authorJenkins, Sue
dc.contributor.authorWinship, P.
dc.contributor.authorLunt, D.
dc.contributor.authorBostock, S.
dc.contributor.authorHill, Kylie
dc.identifier.citationHolmes, Hayley and Wood, Jamie and Jenkins, Sue and Winship, Peta and Lunt, Dianne and Bostock, Susan and Hill, Kylie. 2013. Xbox Kinect™ represents high intensity exercise for adults with cystic fibrosis. Journal of Cystic Fibrosis. 12 (6): pp. 604-608.

Background: Exercise is important for patients with cystic fibrosis (CF). Interactive gaming consoles are a new trend in exercise. This study sought to determine the exercise intensity of training using the Xbox Kinect™. Methods: Participants with CF completed two sessions separated by ≤10 days. The first session involved a cardiopulmonary exercise test (CPET) to measure peak exercise capacity. The second session involved 20 min of exercise using the Xbox Kinect™. Results: Ten participants (median [interquartile range] FEV1 58 [46]%, 29 [6] years, 6 males) completed the study. The average heart rate over the final 10 min of exercise using the Xbox Kinect™, expressed as a percentage of the peak heart rate achieved on the CPET, was 86% (95%confidence interval, 81 to 92%). Conclusions: Training using the Xbox Kinect™ represents high intensity exercise for adults with CF and may be a suitable alternative to conventional exercise modalities.

dc.publisherElsevier B.V.
dc.subjectInteractive gaming console
dc.subjectCystic fibrosis
dc.titleXbox Kinect™ represents high intensity exercise for adults with cystic fibrosis
dc.typeJournal Article
dcterms.source.titleJournal of Cystic Fibrosis
curtin.accessStatusOpen access via publisher

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