Core attributes of interactive computer games and adaptive use for edutainment
MetadataShow full item record
Playing computer games is a routine activity of children today. They play different genres of games in different settings and on varying platforms. In recent years educators beginning to take interest in this phenomena and explore the characteristics of the computer games that allure children of all ages. Many have agreed that interactive computer games enhance concentration, promote critical thinking, increase motivation and encourage socialisation. This paper examines the core attributes of some of the interactive computer games and suggests how these attributes can be adapted in the lessons as edutainment that can captivate and delight the students in day-to-day teaching in the classrooms. © 2008 Springer-Verlag Berlin Heidelberg.
Showing items related by title, author, creator and subject.
Investigating the effectiveness of mathematics games on students' attitudes and learning environmentAfari, Ernest (2012)The primary focus of the present study was an evaluation of the effectiveness of games when used in college-level mathematics classes in the United Arab Emirates (UAE). A mixed-method approach involved surveys, interviews, ...
Webb, Steven Daniel (2010)Network computer games are played amongst players on different hosts across the Internet. Massively Multiplayer Online Games (MMOG) are network games in which thousands of players participate simultaneously in each instance ...
Musculoskeletal outcomes in children using computers : a model representing the relationships between user correlates, computer exposure and musculoskeletal outcomesHarris, Courtenay (2010)The etiology of musculoskeletal outcomes associated with the use of information technology (IT) has predominately been defined by studies of adults in their work environments. Theories explaining the causation of work ...