The Planning and Implementation of Computer-based Games for Project Risk Management Education: A Preliminary Case Study
dc.contributor.author | Baccarini, David | |
dc.contributor.author | Xia, Jianhong (Cecilia) | |
dc.contributor.author | Caulfield, G. | |
dc.date.accessioned | 2017-01-30T12:50:35Z | |
dc.date.available | 2017-01-30T12:50:35Z | |
dc.date.created | 2013-02-03T20:00:21Z | |
dc.date.issued | 2012 | |
dc.identifier.citation | Baccarini, David and Xia, Jianhong and Caulfield, G. 2012. The Planning and Implementation of Computer-based Games for Project Risk Management Education: A Preliminary Case Study. Australasian Journal of Construction Economics and Building Conference Series 1 (1): pp. 20-30. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/25859 | |
dc.description.abstract |
This paper reports the preliminary stages of an action research project for the design, development and assessment of a computer-based game for student learning about project risk management. A computer game was created through the use of systems dynamic software (Simsoft) incorporating a land development project. The game was played by final year undergraduate construction management students who had to make decisions in identifying, assessing and managing project risks. A survey of their experience found: that most students had not experienced this form of online educational game previously in their studies despite the ubiquity of information technology for learning purposes in the university sector; there was no strong support for the idea that the acquisition of knowledge was better compared to conventional learning through lectures and books; the computer-based experience was enjoyable thus indicating it drew them into the learning environment; and student testing found they had gained understanding of the project risk management process. | |
dc.publisher | AJCEB/epress UTS Publishing | |
dc.relation.uri | http://epress.lib.uts.edu.au/journals/index.php/AJCEB-Conference-Series/article/view/3152 | |
dc.subject | Simsoft | |
dc.subject | project risk management | |
dc.subject | Computer game | |
dc.title | The Planning and Implementation of Computer-based Games for Project Risk Management Education: A Preliminary Case Study | |
dc.type | Journal Article | |
dcterms.source.volume | 1 | |
dcterms.source.startPage | 20 | |
dcterms.source.endPage | 30 | |
dcterms.source.issn | 2200-7679 | |
dcterms.source.title | Australasian Journal of Construction Economics and Building Conference Series | |
curtin.department | ||
curtin.accessStatus | Fulltext not available |