An investigation of the interrelationships between motivation, engagement, and complex problem solving in game-based learning
dc.contributor.author | Eseryel, D. | |
dc.contributor.author | Law, V. | |
dc.contributor.author | Ifenthaler, Dirk | |
dc.contributor.author | Ge, X. | |
dc.contributor.author | Miller, R. | |
dc.date.accessioned | 2017-01-30T12:53:07Z | |
dc.date.available | 2017-01-30T12:53:07Z | |
dc.date.created | 2016-08-18T19:30:20Z | |
dc.date.issued | 2013 | |
dc.identifier.citation | Eseryel, D. and Law, V. and Ifenthaler, D. and Ge, X. and Miller, R. 2013. An investigation of the interrelationships between motivation, engagement, and complex problem solving in game-based learning. Educational Technology & Society. 17 (1): pp. 42-53. | |
dc.identifier.uri | http://hdl.handle.net/20.500.11937/26368 | |
dc.description.abstract |
Digital game-based learning, especially massively multiplayer online games, has been touted for its potential to promote student motivation and complex problem-solving competency development. However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to examine the complex interplay between learners' motivation, engagement, and complex problem-solving outcomes during game-based learning. A theoretical model is offered that explicates the dynamic interrelationships among learners' problem representation, motivation (i.e., interest, competence, autonomy, relatedness, self-determination, and self-efficacy), and engagement. Findings of this study suggest that learners' motivation determine their engagement during gameplay, which in turn determines their development of complex problem-solving competencies. Findings also suggest that learner's motivation, engagement, and problem-solving performance are greatly impacted by the nature and the design of game tasks. The implications of this study are discussed in detail for designing effective game-based learning environments to facilitate learner engagement and complex problem-solving competencies. | |
dc.publisher | International Forum of Educational Technology & Society | |
dc.title | An investigation of the interrelationships between motivation, engagement, and complex problem solving in game-based learning | |
dc.type | Journal Article | |
dcterms.source.volume | 17 | |
dcterms.source.number | 1 | |
dcterms.source.startPage | 42 | |
dcterms.source.endPage | 53 | |
dcterms.source.issn | 1176-3647 | |
dcterms.source.title | Educational Technology & Society | |
curtin.department | DVC Education | |
curtin.accessStatus | Open access |