The role and influence of "Champions" in a community-based lifestyle risk modification programme
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This article describes the training and implementation of the Waist Disposal Challenge in service clubs in Western Australia in 2009–2010. Ninety-three Champions from 52 clubs were trained to deliver educational presentations to 1100 peers and facilitate a BMI competition among 764 peers. Champions reported significant improvements in their knowledge and confidence to motivate their peers to make changes to their diet and physical activity with 82% of participants completing the BMI competition and on average 58% experiencing and sustaining a BMI reduction for 12 months. It is evident that the Champions had influenced the uptake and success of the intervention.
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Champion, Erik; Wang, L.; Champion, Erik (2012)Can recent technology help bridge cultures through playful interaction appropriate to traditional tacit means of acquiring knowledge? In order to help answer this question, we designed four Adobe Flash-based based game ...
Crawford, F.; Stovall, K.; Lyne, A.; Stappers, B.; Nice, D.; Stairs, I.; Lazarus, P.; Hessels, J.; Freire, P.; Allen, B.; Bhat, Ramesh; Bogdanova, S.; Brazier, A.; Camilo, F.; Champion, D.; Chatterjee, S.; Cognard, I.; Cordes, J.; Deneva, J.; Desvignes, G.; Jenet, F.; Kaspi, V.; Knispel, B.; Kramer, M.; van Leeuwen, J.; Lorimer, D.; Lynch, R.; McLaughlin, M.; Ransom, S.; Scholz, P.; Siemens, X.; Venkataraman, A. (2012)
Champion, Erik (2015)This paper critiques essential features in prominent theories of serious games, and compares them to interaction features of commercial computer games that could be used for history and heritage-based learning in order ...