Virtual reality and estimating practice: A software selection model for estimating
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Construction estimates are a product of rigorous data analysis involving sophisticated data from a diverse range of multi-disciplinary sources. These data, often voluminous, are of different quality and are set to achieve slightly different goals which are not necessarily identical to the goal of the estimator. They are also engineered in different technologies which an estimator must be able to manipulate in other to achieve substantial success. Virtual Reality (VR) is an example of contemporaneous practice innovations where estimators are likely to require new set of tools to: (1) ingrain their integration in VR processes, (2) perform their roles conventionally and contemporaneously, and (3) sustain their commitment to the future of digital transactions in the construction industry. This paper advances a process model for defining ad selecting estimating applications that work well in VR project.
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