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    Emotion modeling and Interaction of NPCS in Virtual Simulation and Games

    Access Status
    Fulltext not available
    Authors
    Li, Ling
    Campbell, James
    Date
    2010
    Type
    Journal Article
    
    Metadata
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    Citation
    Li, Ling and Campbell, James. 2010. Emotion modeling and Interaction of NPCS in Virtual Simulation and Games. The International Journal of Virtual Reality. 9 (4): pp. 1-3.
    Source Title
    The International Journal of Virtual Reality
    ISSN
    1081-1451
    School
    Department of Computing
    URI
    http://hdl.handle.net/20.500.11937/37538
    Collection
    • Curtin Research Publications
    Abstract

    Virtual simulations and games utilizing NPC's, or computer controlled agents, are more predominant now that ever. Many of these simulations suffer from a lack of effective, stimulating, and natural emotion-based behaviours in the interaction among the NPC's, as well as with the human players. This paper presents an easy-to-use, portable, diverging, and adaptive emotion model based on psychological and sociological research, for simulation and game designers to utilize easily in their virtual world. The proposed emotino model allows the player to better relate, understand and believe in characters in the virtual environment.

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