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    Solid modelling in a virtual reality environment

    Access Status
    Fulltext not available
    Authors
    Zhong, Y.
    Shirinzadeh, B.
    Ma, W.
    Date
    2005
    Type
    Journal Article
    
    Metadata
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    Citation
    Zhong, Yongmin and Shirinzadeh, Bijian and Ma, Weiyin. 2005. Solid modelling in a virtual reality environment. The Visual Computer. 21 (1-2): pp. 17-40.
    Source Title
    The Visual Computer
    DOI
    10.1007/s00371-004-0268-9
    ISSN
    0178-2789
    URI
    http://hdl.handle.net/20.500.11937/44708
    Collection
    • Curtin Research Publications
    Abstract

    This paper presents a constraint-based methodology for intuitive and precise solid modelling in a virtual reality (VR) environment. A hierarchically structured and constraint based data model is developed to support solid modelling in the VR environment. A constraint reasoning engine is also developed to automatically deduce allowable motions for precise constraint-based 3D manipulations. A prototype system of product modelling has been successfully developed, and experimental results demonstrate the advantage of precise solid modelling through constraint-based manipulation in virtual environments.

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