Player motivations in massively multiplayer online games
Access Status
Fulltext not available
Authors
Voulgari, I.
Komis, V.
Sampson, Demetrios
Date
2014Type
Conference Paper
Metadata
Show full item recordCitation
Voulgari, I. and Komis, V. and Sampson, D. 2014. Player motivations in massively multiplayer online games, in Proceedings of 2014 IEEE 14th International Conference on Advanced Learning Technologies (ICALT 2014), Jul 7-10 2014, pp. pp. 238-239. Athens: Institute of Electrical and Electronics Engineers.
Source Title
Proceedings - IEEE 14th International Conference on Advanced Learning Technologies, ICALT 2014
ISBN
School
School of Education
Collection
Abstract
© 2014 IEEE. In this paper we explore the motivations of players for engagement in Massively Multiplayer Online Games (MMOGs). We employ a mixed method research (qualitative and quantitative approach) and identify aspects of MMOGs that motivate players, such as the sociability, the achievement, the challenges, the competition, and elements increasing immersion. We situate the findings within a learning context and discuss how these aspects further increase the effectiveness of a learning environment.