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    Simulating Interactive Learning Scenarios with Intelligent Pedagogical Agents in a Virtual World through BDI-Based Agents

    194785_101347_iJEP_2013_-_Soliman_et_al._-_Simulating_Interactive_Learning_Scenarios_with_IPA.pdf (681.3Kb)
    Access Status
    Open access
    Authors
    Soliman, M.
    Guetl, Christian
    Date
    2013
    Type
    Journal Article
    
    Metadata
    Show full item record
    Citation
    Soliman, Mohamed and Guetl, Christian. 2013. Simulating Interactive Learning Scenarios with Intelligent Pedagogical Agents in a Virtual World through BDI-Based Agents. International Journal of Engineering Pedagogy. 3 (2): pp. 41-47.
    Source Title
    International Journal of Engineering Pedagogy
    DOI
    10.3991/ijep.v3i2.2456
    ISSN
    2192-4880
    Remarks

    This article is published under the Open Access publishing model and distributed under the terms of the Creative Commons Attribution License http://creativecommons.org/licenses/by/3.0/at/deed.en_GB . Please refer to the licence to obtain terms for any further reuse or distribution of this work.

    URI
    http://hdl.handle.net/20.500.11937/47635
    Collection
    • Curtin Research Publications
    Abstract

    Intelligent Pedagogical Agents (IPAs) are designed for pedagogical purposes to support learning in 3D virtual learning environments. Several benefits of IPAs have been found adding to support learning effectiveness. Pedagogical agents can be thought of as a central point of interaction between the learner and the learning environment. And hence, the intelligent behavior and functional richness of pedagogical agents have the potential to reward back into increased engagement and learning effectiveness. However, the realization of those agents remains to be a challenge based on intelligent agents in virtual worlds. This paper reports the challenging reasons and most importantly an approach for simplification. A simulation based on BDI agents is introduced opening the road for several extensions and experimentation before implementation of IPAs in a virtual world can take place. The simulation provides a proof-of concept based on three intelligent agents to represent an IPA, a learner, and learning object implemented in JACK and Jadex intelligent agent platforms. To that end, the paper exhibits the difficulties, resolutions, and decisions made when designing and implementing the learning scenario in both domains of the virtual world and the agent-based simulation while comparing the two agent platforms.

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