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    Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland

    194942_194942.pdf (505.5Kb)
    Access Status
    Open access
    Authors
    Soliman, M.
    Guetl, Christian
    Date
    2013
    Type
    Conference Paper
    
    Metadata
    Show full item record
    Citation
    Soliman, Mohamed and Guetl, Christian. 2013. Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in Open Wonderland, in Global Engineering Education Conference (EDUCON) 2013 IEEE, Mar 13-15 2013, pp. 782-789. Berlin, Germany: IEEE.
    Source Title
    2013 IEEE Global Engineering Education Conference (EDUCON)
    Source Conference
    IEEE EDUCON 2013
    DOI
    10.1109/EduCon.2013.6530196
    ISBN
    9781467361101
    Remarks

    Copyright © 2013 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

    URI
    http://hdl.handle.net/20.500.11937/9240
    Collection
    • Curtin Research Publications
    Abstract

    Intelligent Pedagogical Agents (IPAs) can be thought of as embodied intelligent agents that are designed for pedagogical purposes to support learning. They can be designed in particular for virtual worlds. Virtual worlds are becoming an interesting medium for engineering education for the properties of visual collaboration abilities providing authentic learning experiences and for the opportunity of providing active learning. However, virtual worlds need more educational support to be more inhabited with increased learning services. Incorporating intelligent pedagogical agents into virtual worlds adds such learning support by adding intelligence, improving believability, and the opportunity to increase communication with an artificial educator. However the implementation of intelligent pedagogical agents and adopting them in a virtual world require several efforts with different aspects of implementation. This paper reports our first prototype implementation of an IPA interacting with a learner and a learning object in natural science experiment in a virtual world while providing supporting multi-modal communication abilities. The IPA has features of text chat based on the Artificial Intelligence Markup Language (AIML), a text-to-speech synthesis function, and non-verbal communication abilities through gesture animation. The implementation is presented through explained scenarios of the IPA tutoring an experiment or monitoring a learner avatar interaction with a learning object in a Virtual World. The IPA & the learning scenarios are implemented in the open source of Open Wonderland.

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