The Missing Scholarship Behind Virtual Heritage Infrastructures
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Authors
Champion, Erik
Date
2016Type
Conference Paper
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Champion, E. 2016. The Missing Scholarship Behind Virtual Heritage Infrastructures, 14th Eurographics Workshop on Graphics and Cultural Heritage, Heritage Communications session, Oct 5-7 2016, pp. 57-65. Genova, Italy: GCH.
Source Title
Proceedings of the Eurographics Workshop on Graphics and Cultural Heritage
Source Conference
Eurographics Workshop on Graphics and Cultural Heritage
ISBN
School
School of Media, Culture and Creative Arts
Collection
Abstract
This theoretical position paper outlines four key issues blocking the development of effective 3D models that would be suitable for the aims and objectives of virtual heritage infrastructures. It suggests that a real-time game environment which composes levels at runtime from streaming multimédia components would offer advantages in terms of editing, customisation and personalisation. The paper concludes with three recommendations for virtual heritage infrastructures.